Developer(s) | Zimag |
---|---|
Publisher(s) | Zimag[1] |
Platform(s) | Atari 2600[1] |
Release |
|
Genre(s) | Platform |
Mode(s) | Single-player, two players alternating[2] |
I Want My Mommy is a video game for the Atari 2600 released exclusively to North America by Zimag in 1983.[2] It is a platform game (then called climbing games by the US press). The game was given the KidStuff logo on the cover art; meaning it was aimed at gamers under the age of nine.
Atari: Atari: 1983: Atari 2600 (multi-screen) Mickey in the Great Outdoors: Atari: Atari: 1983: Atari 8-bit: Mickey Mouse: Nintendo R&D1: Atari: 1984: Game & Watch (Panorama) Mickey's Space Adventure: Sierra On-Line: Sierra On-Line: 1984: DOS, Apple Macintosh, Apple II, Commodore 64/VIC, TRS-80: Mickey Mousecapade: Hudson Soft: Hudson Soft. The title of this game gimme tah lulz! Well, the game itself is REALLY short.Only 2 levels. It isn't bad, however. See the specs of Atari 2600. CPU: MOS Technology 6507. CPU speed: 1.19 Mhz. Resolution: 120 x 60. 21 - 40 of 702 games. Atari 2800 Action Pack 1 & 2 ACTIVISION PC+MAC Window PC & Apple Computer Game. Open Box Atari 2600 Atari 2600.
Bootleg versions of the game were sold around the world under three different names: Apples and Dolls by CCE, Teddy Apple by Home Vision, and Ursinho Esperto always by CCE (but only in Brazil).[3][4] A clone version was instead released in Asia as Open, Sesame!, which was developed by Puzzy.[citation needed]
Gameplay[edit]
The player controls Teddy, and must guide him up a six-story structure to the goal at the top. The goal of the first stage is to collect the Apple at the top, and the goal of the second is to get to the mommy at the top. After completing the two stages, the game returns to the first stage but at a higher difficulty.
Attempting to stop Teddy from reaching the top are monsters that patrol the floors of the structure. Since Teddy can't jump, he has to use teleportationbeams to connect upward on the playing field. Monsters can be faked out by partially going up a teleporter then coming back down again.
Music[edit]
When a player starts or completes the game, the music played is Little Brown Jug written by Joseph Winner.[citation needed]
Reception[edit]
The August/September 1983 issue of Video Games Player called the game 'great for little kids, but bad for everyone else.'[5]
References[edit]
- ^ abcI Want My Mommy at GameFAQs
- ^ abI Want My Mommy at AtariAge
- ^'Atari 2600 VCS I Want My Mommy'. Atari Mania.
- ^http://atariage.com/forums/topic/258068-open-sesame-vs-apples-and-dolls-vs-i-want-my-mommy/
- ^'Reviews: I Want My Mommy'. Video Games Player. 2 (1): 53. September 1983.
External links[edit]
- I Want My Mommy at Atari Mania
This page is a list of toys; the toys included are both widely popular (either currently or historically) and provide illustrative examples of specific types of toys.
Action figures[edit]
Animals[edit]
Cars and radio controlled[edit]
Construction toys[edit]
Creative toys[edit]
Dolls[edit]
Apples And Dolls Atari 2600 Mah
Educational toys[edit]
Electronic toys[edit]
Executive toys[edit]
Apples And Dolls Atari 2600 Games
Food-related toys[edit]
Games[edit]
- Concentration (aka Memory)
Model building[edit]
- Model railway
Physical activity and dexterity[edit]
- Contact juggling (acrylic ball)
- Devil Sticks (juggling sticks)
- Footbag (dirt bag / hacky sack)
Puzzle/assembly[edit]
Science and optical[edit]
Sound toys[edit]
A child playing a toy piano
Spinning toys[edit]
- Chinese yo-yo (Diabolo)
- Frisbee (1950s)
- Hula hoop (1950s)
- Magnet Space Wheel (Whee-Lo)
- Yo-yo (1930s onwards)
A child with pinwheels
A 1791 illustration of a woman playing with an early version of the yo-yo, then known as a 'bandalore'
Apples And Dolls Atari 2600 Play
Wooden toys[edit]
See also[edit]
- I Love Toys (television program)